Roadmap
Roadmap 1.0

Phase 1:

  • Game Story and Economics Development
  • Launching Social Media Accounts
  • Launching of Website
  • First Cinematic Trailer
  • ERC721A Smart Contracts
  • $TRK ERC20 (Token Generation Event)
  • DEX Listing (Uniswap)

1. Genesis Drop

Release of 8,999 Premium 3D Avatars. These are strongest avatars from the civilization of Terakuwa.
  • Premint: Terakuwa Blue Chip Pass (SOLD OUT)
  • Premint: Terakuwa Pass Round 2 (TBA)
  • Free To Mint: H-Hedz Sharksquad Avatar (SOLD OUT)
  • Mint: H-Hedz Sharksquad Avatar(TBA)

2. Hold to Earn

NFT holders will start to earn $TRK every day while awaiting the release of the game. $TRK can be used for buying legendary items in the play to earn game.
  • $TRK Introduction
  • Premint Royalty Giveaway
  • Discord Staking (Seasonal Event)
  • Initial Coin Offering: Private Sale
  • Initial Coin Offering: Presale
  • Initial Coin Offering: Public Sale
  • Terakuwa Pass NFT Staking
  • H-Hedz Avatar NFT Staking

3. Community-Driven Game Development Process

We will create a game the community will love. The community will be involved in the game development process. The game design and mechanics will be proposed by the core team then holders can voice out which core features they prefer.
  • Community NFT Airdrop Giveaway
  • Community Token Airdrop Giveaway

4. Whitepaper

Release of tokenomics, whitepaper and governance. This contains the details of the long-term financial sustainability of the project. We want to build a digital ecosystem that will provide long-term value to the players.
  • Release Whitepaper
  • Apply for Launchpad (Binance, OKEx, Huobi Prime, Kucoin, Gate.io and Polkastarter)
  • Partnership with Venture Capital Company
  • Apply for CoinMarketCap / CoinGecko Listings
  • Apply for Exchange Listings

Phase 2:

5. Beta Phase (Mobile)

The release of beta phase is exclusive for NFT holders. They will be given an early advantage to build and play before it goes public. In this stage, community feedback will be used for making further improvements.

6. Robust Marketing

This includes robust marketing activities, PR campaigns and partnerships with game influencers. This will take place six to eight weeks before the launch of the game to the public.

7. Public Release

Public release of play to earn game, the players will now enjoy the game co-created by the developers and community. We want each member to feel proud of this project. Scholarship, marketplace and other core features will be released.
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Outline
Phase 1:
1. Genesis Drop
2. Hold to Earn
3. Community-Driven Game Development Process
4. Whitepaper
Phase 2:
5. Beta Phase (Mobile)
6. Robust Marketing
7. Public Release